Senior Software Engineer · Devaid
Jun 2023 — Oct 2025
Led development on production software as a senior engineer.
- Designed and delivered features end to end across the stack.
- Applied clean, object-oriented design and pragmatic architecture.
Senior Software Engineer
I build reliable software across web, mobile, desktop, and games — and I'm always learning the next thing.
📍 Santiago, Chile
Senior software engineer with 6+ years building software across web, mobile, desktop, and games. I care about clean object-oriented design, pragmatic architecture, and shipping things that actually work.
My background mainly spans JavaScript, Node.js, and C#/.NET. On the side I've dabbled in game programming with Unity and Godot, and explored Rust as a hobby.
Jun 2023 — Oct 2025
Led development on production software as a senior engineer.
May 2022 — Sep 2022
Senior engineer on payment-related software in Santiago.
Nov 2020 — Sep 2021
Shaped architecture and technical direction for the team.
Aug 2019 — Nov 2020
Full-stack development across web applications.
Dec 2018 — Jun 2019
Developed and maintained software solutions.
Aug 2015 — Dec 2015
Early game-development and software work.
Game jam and hobby games I've built.
A 6-degree-of-freedom FPS space battle royale — explore space, collect ammo, shields, and weapon upgrades, and fight it out.
An arcade space shooter inspired by the core mechanics of Star Fox 64, expanding on what made the original great.
A puzzle game: guide a robot that can't move on its own to safety using two magnets with three attraction levels.
Hide from a strange creature until morning arrives. Made for Asylum Jam 2017.
A platformer made in 48 hours for Asylum Jam 2016 — an office worker's first day rendered as an obstacle course.
A shoot-'em-up built as a technical test for a local game studio — deflect enemy bullets back to defeat them.
2014 — 2018
Analista Programador, Informatics